basement digital

Saturday, January 31, 2015. Global Game Jam 2015. The Global Game Jam. Is an international event designed to encourage aspiring artists, coders and game designers to assemble and create a game within 48 hours. Having a playable build by the end of this event requires dedication, teamwork, communication, a little luck and a lot of caffeine. This year I had two team mates The experienced Unity coder, Dylan Bennett. And the inspired 2D artist, Stirling Hepburn. The theme this year What do we do now?

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basement digital

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Saturday, January 31, 2015. Global Game Jam 2015. The Global Game Jam. Is an international event designed to encourage aspiring artists, coders and game designers to assemble and create a game within 48 hours. Having a playable build by the end of this event requires dedication, teamwork, communication, a little luck and a lot of caffeine. This year I had two team mates The experienced Unity coder, Dylan Bennett. And the inspired 2D artist, Stirling Hepburn. The theme this year What do we do now?

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The web site blog.basementdigital.com has the following on the site, "Saturday, January 31, 2015." We noticed that the website also said " Is an international event designed to encourage aspiring artists, coders and game designers to assemble and create a game within 48 hours." It also said " Having a playable build by the end of this event requires dedication, teamwork, communication, a little luck and a lot of caffeine. This year I had two team mates The experienced Unity coder, Dylan Bennett. And the inspired 2D artist, Stirling Hepburn. The theme this year What do we do now?."

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